War Game

Results: 218



#Item
11Game theory / Film / Cinema of the United States / Nash equilibrium / Jury / Subgame / 12 Angry Men / Extensive-form game / Eyewitness testimony / Fiction

A Conversational War of Attrition∗ Katalin Bognar† Moritz Meyer-ter-Vehn‡ Lones Smith§

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Source URL: www.econ.ucla.edu

Language: English - Date: 2015-09-30 20:35:03
12

Anthony Livanios’ dissertation “The Geo-strategy of the United States and the Role of the US Oil Majors in the New Great Game of Oil and Gas in Eurasia After the End of Cold War” explores the influence of US policy

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Source URL: hca.uni-hd.de

- Date: 2014-03-18 05:38:35
    13Windows games / Blizzard games / Multiplayer online games / Video games with isometric graphics / StarCraft / Video game bot / Real-time strategy / Internet bot / Artificial intelligence / Fog of war / Prediction

    Comparison of Human and AI Bots in StarCraft with Replay Data Mining Ho-Chul Cho Kyung-Joong Kim*

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    Source URL: eldar.mathstat.uoguelph.ca

    Language: English - Date: 2016-07-12 12:05:04
    14Software / Windows games / Digital media / Gaming / Video game genres / Total Annihilation / Real-time strategy / Internet bot / Strategy video game / Spring Engine / Rise of Nations

    Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology Abstract— Bots for Real Time Strategy (RTS) games provide

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    Source URL: www.csse.uwa.edu.au

    Language: English - Date: 2009-02-05 01:17:39
    15

    Genderaspekte in der Medienbildung Kommentierte Literatur- und Linkliste 2009 Das EU COMENIUS - Projekt G@ME „Genderaspekte in der Medienbildung - Gender Awareness in Media Education“ war ein europäisches Kooperatio

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    Source URL: game.bildung.hessen.de

    Language: German - Date: 2011-02-15 04:44:51
      16Windows games / Reinforcement learning / Q-learning / Civilization V / Civilization IV / Artificial intelligence / Machine learning / Civilization / Freeciv / Learning / AI War: Fleet Command

      Using Reinforcement Learning for City Site Selection in the Turn-Based Strategy Game Civilization IV Stefan Wender, Ian Watson Abstract— This paper describes the design and implementation of a reinforcement learner bas

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      Source URL: www.csse.uwa.edu.au

      Language: English - Date: 2009-02-05 01:17:38
      17

      A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War Joshua M. Lewis Patrick Trinh David Kirsh

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      Source URL: csjarchive.cogsci.rpi.edu

      Language: English - Date: 2011-07-07 16:10:10
        18

        Summary and Analysis of the FCC’s November, 2011 Universal Service and Intercarrier Compensation Order Fred Goldstein, Interisle Consulting Group, December 2011 War and Peace. Moby Dick. A Game of Thrones. These are al

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        Source URL: www.ionary.com

        Language: English - Date: 2011-12-07 20:39:20
          19

          Bytro Labs releases new strategy browser game Call of War Online games developer Bytro Labs, best known for its browser-based strategy hit Supremacy 1914, releases its next title Call of War. Set during the turbulent yea

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          Source URL: www.bytro.com

          Language: English
            20

            Contributed Papers War Zones and Game Sinks in Lewis and Clark’s West PAUL S. MARTIN* AND CHRISTINE R. SZUTER† *The Desert Laboratory, Department of Geosciences, University of Arizona, 1675 W. Anklam Road, Bldg. 801

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            Source URL: bio.classes.ucsc.edu

            Language: English - Date: 2006-12-05 23:21:17
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